Teamfight Tactics (TFT) is Riot Game’s entry into the new auto-battler genre.
Popularised by the Dota 2 modded game mode, auto battlers are a genre in which players choose characters to place on a board, and the characters, as the name says, “auto-battle” each other. TFT, like its rival Dota Auto-Chess takes characters from their respective main games, meaning those who are familiar with League of Legends champions will have no problem easing into it while other players will need to understand what each one does. All champions in Teamfight Tactics have a unique ability which will activate upon them having their mana bar fill up. All champions gain mana by attacking enemy characters and each of them have a unique amount of mana they need to fill before using their ability. The abilities range from devastating team-wide stuns to small dashes and buff spells, all varying the flow of a fight. Every so often, you’re given items that can be put on your champion, giving them bonuses to health, mana etc. Combining two of these items creates a more powerful one that can greatly affect the outcome of a round. Finally, champions have unique factions that give them bonuses depending on how many champions of the same faction are on your team. For example, there’s a buff called Noble which grants bonus healing and armour to your champions - but in order to acquire it, you must have at least 3 champions with the faction tag of “Noble”.